Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Thursday, August 4, 2011

Sony's new portable PlayStation Vita in Japan end of this year

Sony's new portable PlayStation Vita in Japan end of this year ...

Sony's new portable PlayStation Vita game system will go on sale in Japan by the end of this year, then launch in the U.S. and Europe in early 2012, a company executive said Thursday.

The device, which boasts advanced features like motion controls and touchpads on both its screen and rear side, will stick to its launch price of US$250, despite recent, drastic price cuts by Nintendo to its 3DS handheld released earlier this year.


"We've packed so much into the device and made it affordable," said Kaz Hirai who is in charge of Sony's gaming operations as well as consumer electronics. "There's no need to lower the price, just because someone else that happens to be in the video game business decided that they were going to."

Nintendo launched the latest version of its smash-hit DS portable earlier this year, but that device had a rocky start, selling 3.6 million units during its first five weeks on sale, but then just 710,000 during the next three months. Nintendo said last week it would slash the price of the device by 40 percent in Japan and 32 percent in the U.S., a rare move less than six months after launch.

Hirai declined to provide any shipment targets for the Vita, saying only he wanted to make sure there were a variety of quality games available for the Vita at launch. A lack of quality titles was one issue that hurt the 3DS.

Hirai, who spoke to reporters at the company's headquarters in Tokyo, said the two devices were targeted at different markets in the gaming world, and he doesn't consider Nintendo's handheld to be a direct competitor. Sony's devices have typically aimed for more devoted gamers rather than the casual market.

He said that 90 percent of customers were "back doing things" on Sony's gaming networks after outages caused by hackers in April.

The executive also addressed Sony's struggling TV business, calling it his top priority. Like other major manufacturers, Sony has struggled to make a profit in TVs, as consumers opt for cheaper models over established brands with more features. The company recently slashed its 12-month TV sales forecast from 27 million units to 22 million units, and is aiming to sell higher-profit models rather than focus on market share.

Sony was third in global flat panel TV sales during the first quarter of this year with an 11.4 percent share, behind Samsung and LG Electronics, according to market research firm DisplaySearch. Despite a recent trend toward outsourcing, Hirai said Sony would continue to mass produce TVs, and would not consider pulling out of the business. "The TV business is a very important and fundamental platform," he said.

Hitachi, for example, is considering outsourcing all of its TV production, spokesman Atsushi Kondo said.

Hirai added that the company remained strongly committed to 3D, despite a lackluster reception from consumers so far. He said games were much more suited to the format, as designers could control all aspects, in contrast to broadcasts like live sporting events.

"Just like the adaption of things like color TVs or high definition didn't happen in a year and a half, it's going to take a little bit of time for these new technologies to get adopted," he said.

Sony reported a net loss for the three month period from April to June as the company dealt with unfavorable exchange rates, cut-throat competition in the consumer electronics business, and the hacking attack.

Previously the head of Sony's networked services unit, Hirai is credited with turning the PlayStation business into a money-maker. He was promoted to his current position from April 1, and is seen as a leading candidate to replace current chairman Howard Stringer after he retires.

www.pcworld.com

Wednesday, June 29, 2011

Mortal Kombat: Kenshi Game Trailer Video

Mortal Kombat: Kenshi Game Trailer Video...



Nice graphics,colors scheme and 3D view. This game will be released on 5th July. I am here to share the trailer of Kenshi.


Here is the video:

Tuesday, May 31, 2011

WWE 12 Debut Trailer Video

WWE 12 Debut Trailer Video ...



Here is the nice video about WWE 12. Randy Orton sets the tone in the history. The Dailynews1001 is sharing a new and lovely video for visitors. I hope you will like them.


Here is the Video:

Sunday, May 29, 2011

Gears of War 3 Game trailer Video

Gears of War 3 Game trailer Video ...




This game is so nice in graphics, tools and 3D view. Gear of War is one of the best games of Xbox. Now, I will share the nice trailer.


Here is the trailer video:

Thursday, May 19, 2011

Terraria Game Official Trailer Video

Terraria Game Official Trailer Video ...


Terraria Game is so lovely in graphics, tools, and entertainment. It contain many other nice features.Dig, fight, explore, build! Nothing is impossible in this action-packed adventure game. The world is your canvas and the ground itself is your paint.


Here is the Trailer:

Saturday, April 9, 2011

Sonic In 3D and 2D or 4D

Sonic In 3D and 2D or 4D ...



Sonic Game is the hottest game for gamers. How it's will be look like in 2011. It's may be surprise for lovers. I hope so it's will be in amazing graphics.


Let's see the video:

Friday, April 8, 2011

'Need For Speed: Shift' for Iphone


We got our hands on EA's upcoming Need For Speed: Shiftthis week, and after spending the last few days playing through the game I'm confident in saying that EA has succeeded in bringing yet another amazing racing game to the platform. With in-game options to tune the difficulty to the point that your car is almost driving itself, Shift is not only an extremely accessible racing game, but also can be a very technical driving experience for veterans of the genre with all of the assists turned off and the manual transmission mode enabled.
Believe it or not, Need For Speed: Shift is the thirteenth in the Need For Speedseries which originally debuted all the way back in 1994 with Road & Track magazine heavily advising on both the sound design and vehicle physics. Since then, the Need For Speed saga has been through many iterations covering everything from super cars to underground street racing to police chases.






IMG_0058

With recent Need For Speed games taking sharp turns towards the arcade racing genre (Such as Need For Speed: Undercover [App Store] for the iPhone.) it's nice to see EA getting back on course with what feels much more like an actual racing simulation in Shift.
The 20 included real licensed cars can have both their visuals and performance upgraded. In the visuals department you can add a body kit, change paint colors, buy ridiculously huge spoilers, and change out your wheels. If you care more about your car actually going faster than looking cool, you can upgrade its top speed, acceleration, nitrous oxide system, as well as tires and suspension. Each of these upgrades come in multiple stages and once you've hit a car's limit to remain competitive in races you will need to buy new cars.



Cars in game must be bought with winnings from races, and available cars are slowly unlocked as you progress through the game. Initially, Chicago is the only locale you have access to, but both London and Tokyo are eventually unlocked granting access to all 18 different courses included in the game. In each locale you can participate in seven different types of events which range from standard races to drifting competitions, time trials, and the driver duel which pits you against a single AI opponent.
Each event has an associated set of stars that can be earned while racing to unlock additional events. You will always earn stars for being in the top three, with additional available stars for doing things like being in first place for an entire lap, never going off the track, and beating the track's lap record. These stars go hand in hand with the in-game score system which tallies points for both "precision" and "aggression" based on different actions.
IMG_0047 1Doing things like following a perfect racing line or taking a corner well will earn precision points, while actions like riding an opponent's tail or bumping them out of the way earns aggression points. At the end of each race, these points are totaled on your persistent driver profile that the game is constantly building along with a custom racing emblem which gets an additional component added to it as you level up.
While overall the whole aggression/precision system doesn't have much impact on anything in the game, it's still fairly cool that two people will likely never have the game build the same emblem based on their career. Currently I've been towards the precise side of the spectrum, and my emblem is a target with a pair of crossed spark plugs. If my racing style focused more on bumping in to people, my emblem would consist of things like crossed axes and other more aggression-oriented objects.
Aside from your driving style, "badges" also can be earned which act as Shift'sachievement system. Badges come in multiple ranks, and are upgraded over time based on your performance. For instance, the Iron Man bronze badge is earned by placing first in three consecutive events, and can be upgraded to silver by placing first in five consecutive events.
IMG_0039Need For Speed: Shift features several different control options which should satisfy the needs of most racing fans, unless you prefer virtual joysticks to tilting to steer– an option that is notably absent. In rookie mode, the game practically plays itself. Your car accelerates automatically, brakes automatically, and there is a racing line made of arrows on the track for your car to follow. In rookie mode, it also feels like it's difficult to not follow this racing line, almost like your car falls in to some kind of groove that is difficult to steer out of if you want to overtake an opponent.
The next control option is the professional mode, which turns off all the assist options and actually allows you to drive your car around where you want. Unless you are just really bad at racing games, I'd recommend just immediately turning on the professional mode before you even start your first race. The next step up is expert mode, which takes professional mode and adds a manual transmission and there's also a custom mode where you can enable/disable each control feature as you see fit.
Swiping up or swiping down on screen shifts the gears of your manual transmission, and while I'm sure there are people out there who will be in love with this game because of this functionality, I've never been one for changing gears in racing games. Regardless of which control mode you choose, acceleration is handled automatically and touching the screen applies the brakes. If you've upgraded your car to have a nitrous oxide system, tapping a button in the bottom right corner engages and disengages the nitrous. There's also a button on the top of the screen for changing the view from cockpit, hood, first person, and third person views.


IMG_0036

With so few truly high quality 3D racing games on the App Store, comparisons are inevitable, and we've already had some heated debates on our forums regardingNeed For Speed: Shift versus Real Racing [App Store]. In my opinion, both games are worth owning. Shift edges ahead of Real Racing due to the inclusion of real licensed cars instead of generic sports cars and Volkswagens as well as having a better career mode.
But, on the other hand, Real Racing seems to have better, more realistic, and much more aggressive AI opponents. Shift seems to fall victim to the same problem as many other racing games on the platform with opponents that just seem to want to follow their own little racing line and generally just ignore you entirely. Also, while I can't completely confirm the existence of irritating rubberband AI in Shift, I been in a few races where I've pulled very far ahead of my opponents only to see them zooming up behind me on the mini map from out of nowhere. I suppose it's always possible they decided to dump their nitrous tanks to catch up to me, but it does seem suspect.
Both games include local multiplayer, although I haven't been able to test this functionality in Shift. In the multiplayer mode, you're able to select both WiFi and bluetooth as connection options, as well as choose from many of the different tracks and included game modes. Online multiplayer would have been nice, although it's not unexpected to see EA preferring to stick with local multiplayer.
IMG_0037At the end of the day I thinkNeed For Speed: Shift's greatest flaw is that it shares the same title and likely a lot of the same expectations of the XBOX 360 and PS3 console versions of the game. Having spent a great deal of time in the XBOX 360 game, what I was looking forward to most on the iPhone wasn't tons of cars or tracks, but only the insanely immersive sense of speed. On the 360, as you go faster and faster the edges of your screen slowly start to blur along with other visuals that make you feel like you're going very fast sitting on your couch– Also, there are all kinds of great visual effects when you crash. Out of all this, the only thing that made it to the iPhone is a vaguely reminiscent red tinge to the screen when you hit something.
Regardless, Need For Speed: Shift is a remarkable iPhone racing game. With licensed cars, control options that should make most people happy, and a very cool yet mostly superfluous driver profile and performance tracking system, Shift is a must-have for fans of the genre. Looking to the future, and seeing how much EA has tweaked and refined the racing experience between Need For Speed: Undercover and Need For Speed: Shift, I doubt I'm alone in being very excited to see what's next in the Need For Speed series on the App Store.
Need For Speed: Shift is coming soon.

Friday, March 25, 2011

Brilliant Game Concept Art by Keun-ju Kim

Keun-ju Kim is a talented game concept artist. People usually call him Rabbiteyes on the web. He enjoys drawing and painting everything from characters, backgrounds, animals, mechas, creatures and comics. Take a look at the following amazing artworks and let him know how much you love his artworks!

Thursday, March 24, 2011

Angry Birds Rio Game Review With Iphone

Angry Birds Rio Game Review With Iphone ...



Angry Birds Rio is one of most popular games for Apple gadgets. Now a days this popularity is growing so well. I want to show you nice review of this game in old version of Iphone. I hope you will like them and appreciate us.





Download Angry Birds Rio:

iPhone - http://bit.ly/hiKlwO
iPad - http://bit.ly/if3CJH
Mac - http://bit.ly/hFsWhF

Tuesday, March 22, 2011

Five Indie Games For Apple Ipad 2

Five Indie Games For Apple Ipad 2 ...



Indie Games released five Games for ipad 2. Now enjoy more with your ipad 2 with Indie Games.


Watch the video which are given below for further details:

Friday, March 11, 2011

CityVille Adds 20 New Levels To Please 100 Million Players

Zynga’s CityVille hit 100 million monthly players – making it the largest Facebook application ever – just a little over a month after launching in December 2010.We’ve noted that Facebook execs (including Mark Zuckerberg), Google execs and others are playing, and playing long enough that it doesn’t just look like they’re sniffing around. Kleiner Perkins partner and former Chief Creative Officer

Thursday, March 10, 2011

Evil Bricks make explode the colored bricks

Evil Bricks make explode the colored bricks...



Evil Bricks is a traditional title rather that follows proven game mechanics. It's a simple and fun Puzzle Game in which we will have to drag the bricks for connection of 5 of the same color. More remove bricks, more points will be awarded.

The game features:

* Bombs destroy the evil bricks (red). The stars remove all the bricks of the same color from the screen.
* Different modes: Classic, time attack, time.
* Integration with Game Center.
* Graphics optimized for iPhone 4.
* Share your scores on Facebook and Twitter.

Friday, March 4, 2011

Sonic & SEGA all-stars Racing soon on App Store

Sonic & SEGA all-stars Racing soon on App Store...



SEGA has announced that the game Sonic & SEGA Racing All-Stars will soon be available for iPhone and iPod Touch, after the release er PS3, Wii, Xbox 360 and PC.


In a frantic struggle to reach the checkered flag Sonic and friends speed on circuits crossing the ramparts of a medieval castle, lush rainforests and bustling cities, all sites belonging to the universe of rich and varied images of Sonic and SEGA. Fan favorites such as Dr. Eggman, Tails, AiAi, Amigo and many others will join Sonic with their own vehicles, rev up the engines and jostle to win the first place. Each character sfreccerà around the track in cars, planes, motorcycles and, in the case of AiAi, a car shaped like a banana! Secret shortcuts, speed of maneuver and ability to avoid obstacles are strategically placed for sure the best way to get on the top step of the podium ...

But winning is only part of the fun in SEGA & Sonic All-Star Racing! Each character has a personal move All Star, as Super Sonic, Tails and Tornado Banana Blitz, which allow competitors to quickly get back on their game! Power-ups and weapons along the circuit can be collected and used against the opposition to ensure they do not become a barrier between you and victory.

Compete in single player or multiplayer pressed to a maximum of four friends to participate in a frantic race in split screen, or a maximum of eight players to compete online in the ultimate race car.

Amigo scramble to succeed Dr. Eggman? Will succeed in sowing Aiai Tails? And you'll be faster than Sonic?

The game will be available on the App Store by next spring.

Thursday, March 3, 2011

Gameloft backtracks on freemium

Gameloft backtracks on freemium...

It was in the air for some time, with the discontent of fans and ranking problems: Gameloft has begun to retreat from the distribution system freemium tested (poorly) with Starfront Sacred and Odyssey. Starcraft is now also available on the App Store for its price "real", and the same will happen soon with Sacred Odyssey, and for the time freemium versions will remain available.



The news gets to a surprise: Gameloft had to collect heavy criticism from fans because the system had decided to adopt was not considered very "clear" and forced the players concerned to unlock the full game to do so only through a purchase in-app.

Personally I could not find the systems in place so negative, but I think without doubt correct to leave the players an option: those who prefer to buy the game via the App Store can now do that easily, after having tried the version freemium.

New update for Asphalt 6 Adrenaline

New update for Asphalt 6 Adrenaline...

Gameloft has just released a new update to its popular racing game.





Asphalt 6 Adrenaline is one of the most popular titles from Gameloft. We will be at the wheel of powerful cars and motorcycles in various circuits and various "missions" to be taken.

The new update brings the game to version 1.1.6 with the following changes:


  • Reflections on the cars in real time: see the reflections of the road runs on the car while driving at high speed (only available on the third and fourth generation of iPod touch (16/32/64 GB) and iPhone 3G, iPhone 4 and iPad );
  • Minimap: by popular demand, we added a new mini-system to allow you to see where their opponents and shortcuts;
  • Updated commands: improved control system on all devices and all the command mode. Now you can skid more easily and the touch controls are even more reactive;
  • We fixed the minor bugs and we have improved the texture.

 Asphalt 6 Adrenaline is available on the App Store at a price of 3.99 € .

Monday, February 28, 2011

iSlash, another addictive triumphing in the App Store game

iSlash, another addictive triumphing in the App Store game...

The simple but addictive games on mobile platforms succeed, we have seen cases of Angry Birds or Cut The Rope and now iSlash is eager to follow suit.



iSlash is a very simple game that might fit into the category of puzzles, although it is not exactly a puzzle. The mechanics of the game is very simple: we are presented with a geometrical shape of wood which are wandering about Ninja stars, our task is to go cut the wood, leaving all the stars in a smaller space that should become a little much for Total spend percent level.

As we go through the levels the game becomes complicated with metal corners for which can not be cut or stars with special properties.

At the moment iSlash has over one hundred levels and the application is updated with free upgrades, probably one of the pillars of success Angry Birds. Its developers, Duello Games, say they have gone from half a million downloads and pace that will not take long to pass the million.



This is just another addictive game to kill those little moments without any complications or large frames.

Thursday, February 24, 2011

MPs play Counter Strike and virtual tennis

Unusual scenes in the Reichstag: About 50 members of parliament met on Wednesday evening in Berlin for a computer game party.



With shooters like Counter Strike or sports simulations, they gained practical experience on the disputed issue. Blood acts as the shooting rampage in Winnenden in March 2009 were repeatedly triggered the demand for a legal ban on violent computer games.

The initiative for this first "politician-LAN" was based on three Members. Goal was "an objective, unbiased debate on an issue that children and young people in their immediate life-world concerns," said Jimmy Schulz (FDP), Manuel Höferlin (FDP) and Dorothee Bär (CSU). A LAN (Local Area Network) is a group of networked computers in a specific place.

The invitations were followed about 50 colleagues, said the MP, Sebastian Blumenthal (FDP), the news agency dpa. The event at the Group level of the diet could be seen above all politicians of the FDP and CDU. But the SPD members and former Federal Justice Minister Brigitte Zypries put on hand and tried to include a virtual car race and a virtual tennis game with motion control.

Computer games could never substitute for education, sports club or social environment be said Schulz. But computer games are for most children and adolescents has become a part of their daily lives. "Many adults, including politicians remains, that door has unfortunately closed. The change is close to my heart, "said Schulz. When using proper dosage and self-determined use are crucial. go to LAN parties, it comes together, "said Höferlin. Computer games are a natural evolution of traditional gambling.

Monday, February 21, 2011

Searching for application iCruciPuzzle puzzle maker

The developer Enrico De Michele is looking for people to improve and grow its implementation. In particular it seeks puzzle maker (creator of crossword style puzzle) to create puzzles in English and / or Italian. More information in the article.



Brief description of the app: The dynamics of the game iCruciPuzzle therefore puts to the test your ability to find, within a set of letters, only those that are necessary to form the words in the list of deadlines. Each grid of letters corresponds to a single puzzle. There are numerous categories, each of which contains one or more puzzles. To learn more, click here. You can proceed with the purchase from here: Link App Store - 0,79 €.

Announcement:

If interested in this type of activity you can contact the developer directly via email the address of which is "icrucipuzzleapp@gmail.com" and with the subject "Puzzle maker: interest in English / Italian. " There will be a reward for each puzzle created with no errors.

Sunday, February 6, 2011

Deck Space Invaders

Enough of boring cards provided with the same designs and the same numbers. A geek can also play cards, but always true to their style.





Thus, from Art Lebedev, and as we are accustomed, we have a very original and fun design, in this case of letters that combine style and retro gamer by the hand of a game that marked an era: Space Invaders.

Thus, the deck comes with the game's characters and numbers pixelated ... how could it be otherwise. The same goes for the box containing the cards. Well now you'll want to know how much it costs to have this product at home: 13 euros. Do you would pay?

Source

Friday, June 11, 2010

20 Hot Games For Your Inspiration

Batman: Arkham Asylum

Gta IV

Resident Evil 5

Mirrors Edge

Crysis 2

Need For Speed Prostreet

Alone In The Dark

Final Fantasy XIII

Split Second

Assassins Creed II

God Of War 3

The Sims 3

Outrun

Avatar The Game

Neverwinter Nights

World Of Warcraft Online

Heavenly Sword Ps3

Suzuki Moto Gp

Mortal Kombat Vs Dc universe

Sonic Riders

Source: hdwallpapers